Apr 02, 2008, 01:14 AM // 01:14
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#21
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Krytan Explorer
Join Date: Jan 2006
Location: Where I sleep
Guild: The Almond Brothers [Bros]
Profession: N/
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tonic or holiday tonics are way more effecient and match what has been done in the past(theres no candy armor or holiday elf armor, just tonics). Soooo
/Unsigned
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Apr 02, 2008, 01:42 AM // 01:42
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#22
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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So, armor pieces that make you look like a stick figure?
/notsigned. Make a potion for it instead.
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Apr 02, 2008, 01:57 AM // 01:57
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#23
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Ascalonian Squire
Join Date: Mar 2006
Guild: Intergaltic Gargleblasters
Profession: W/Mo
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dont care how but I realy would like to be able to change to a stickman some times. potion,armor to buy or purchase from festival hat dude. let us have fun with it.
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Apr 02, 2008, 01:58 AM // 01:58
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#24
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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I guess this thread can close since there is already one for Tonic. Thanks.
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Apr 02, 2008, 02:11 AM // 02:11
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#25
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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just give me an option (in options) to change to stickman or not when i want. I do like the armor idea, would definatly be one for the HoM. When i logged on and saw what was up, I laughed untill I cried. TAnd then, low and behold I went out a gate...and laughed even harder. This is the BEST!!!! that has been done ever. (well, almost, heros were the best, but thats a whole differant area). I would spend 100k on armor to be a stickman, I really dont care for the tonic idea, we have enough of those as it is. i prefer the armor idea. But how ever, I want the ability to make this as perminant as possable.
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Apr 02, 2008, 05:38 AM // 05:38
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#26
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Furnace Stoker
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Gtfo Not Signed Gtfo!
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Apr 02, 2008, 06:13 AM // 06:13
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#27
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Krytan Explorer
Join Date: Aug 2007
Guild: Menos Espadas
Profession: N/
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/sign for a Mini-Stickman
/unsigned for the armor for the exact reason listed by Rohan
Maybe as suggested elsewhere, a reg/eternal tonic of Stickman useable only in outposts/town.
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Apr 02, 2008, 11:53 AM // 11:53
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#28
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Ascalonian Squire
Join Date: Oct 2005
Profession: N/
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Though I love the stickman I feel that the novelty would probably quickly wear off if it was permanent.
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Apr 02, 2008, 11:59 AM // 11:59
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#29
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/NOTSIGNED
I hated the sexchange last year, but this year was worse. And at least the sex change only worked in town. If you left you were you again. Stickman stayed even when playing.
no no no
~the rat~
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Apr 02, 2008, 12:03 PM // 12:03
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#30
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: Mo/
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This would destroy the ability to efficiently preprot in PVP. Any armour which allows classes to look the same would be unacceptable in PVP.
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Apr 02, 2008, 12:15 PM // 12:15
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#31
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Academy Page
Join Date: Dec 2007
Location: USA
Guild: Loners United [CULT]
Profession: R/
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Idiotic..
/notsigned
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Apr 02, 2008, 12:30 PM // 12:30
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#32
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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Quote:
Originally Posted by Artorius.Maximus
/signed
Reasoning: Gold Sink, players that don't want it don't need to get it, and I really don't care in the least about realism in Guild Wars (find me a person in real life who can raise minions from the dead).
Also, add mini version the the 3rd year mini list (yes I know, none of you want any more minis even though they don't hurt you).
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Uhmm, there are a limit of unrealistic things in the game that make me want to play it. Sorry, I don't want to play the game where you pull the bow string and the arrow shot backward. It's just plain stupid. Lacking of physics law. Raising minions is called SPELL. Spells are imagination forces made by human. It does not do anything with physics law.
To OP:
- Armor: Hell no! Oh maybe an armor for beetle too? Maybe a bunny? How about removing the everlasting tonic from the game? How about not play the game anymore?
- Tonic: Yes!
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Apr 02, 2008, 01:30 PM // 13:30
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#33
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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This was a one-time joke.
Tonics are not allowed in PvP for a good reason.
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Apr 02, 2008, 09:52 PM // 21:52
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#35
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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Ok, a view people might not understand my views now.
I thought that you couldn't use Beetle Tonics outside Towns and Outposts, which is correct, so I thought it applied to Stickman tonic, if they ever made one, as well. However, you can use Elf and Candycorn Tonic outside of Towns and Outposts, I didn't realize this, so a tonic would be good.
And who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO said you needed to wear this armor in the first place? If your a PvPer, after April Fools, don't wear it. And at NamelessBeauty, wrong side of the bed this morning? I didn't even suggest any of those changes, and your trolling, gg.
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Apr 02, 2008, 10:06 PM // 22:06
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#36
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Mickey
And who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO said you needed to wear this armor in the first place? If your a PvPer, after April Fools, don't wear it. And at NamelessBeauty, wrong side of the bed this morning? I didn't even suggest any of those changes, and your trolling, gg.
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The point is that such armor imbalances PvP. Not being able to tell the difference between a warrior or a monk visually puts the enemy team at a disadvantage. If such a feature was implimented as armor, all high end PvPs would start using it, because it would disguise them and confuse their enemies. That is also why all the tonics do not work during PvP matches.
If you made this armor, it would pratically "require" good PvPers to use it.
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Apr 02, 2008, 10:39 PM // 22:39
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#37
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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Quote:
Originally Posted by HawkofStorms
The point is that such armor imbalances PvP. Not being able to tell the difference between a warrior or a monk visually puts the enemy team at a disadvantage. If such a feature was implimented as armor, all high end PvPs would start using it, because it would disguise them and confuse their enemies. That is also why all the tonics do not work during PvP matches.
If you made this armor, it would pratically "require" good PvPers to use it.
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Ah, I see.
As I said earlier, this thread can close since there is already one for tonic. Thanks.
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Apr 03, 2008, 12:36 PM // 12:36
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#38
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/unsigned. It's a bit of silly fun...but an armour set? Hell no!
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Apr 03, 2008, 03:52 PM // 15:52
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#39
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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/not signed
I play guild wars for the SUPERIOR graphics over other mmo's.
Stick man was cool for a day, I even think potions are a /no sign for me.
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Apr 03, 2008, 06:43 PM // 18:43
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#40
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Pre-Searing Cadet
Join Date: Nov 2007
Profession: R/Mo
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you know how expensive it will be if you chose to be red and then you rethink it and want to be black (5 black dye's)
i find it funny there is such commotion about PLOX,
plox
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